Take photos and videos from within a HoloLens application

Hey there! I have been talking about dynamically taking pictures/videos from the HoloLens in my newsletters for quite some time now. If you have needed an app where you could trigger taking a photo or recording videos dynamically, then this tutorial is for you. Let’s start with part 1: Taking pictures from an app via … Continue reading "Take photos and videos from within a HoloLens application"

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Tag Along, Billboarding and other menu elements

In this article before the year ends, I bring to you another useful set of elements which you’ll need almost in every HoloLens application. To be specific, I’m talking about a menu which can help you perform the following actions: 1. Menu appears as a tag along to the user’s gaze (Tag along) 2. Menu … Continue reading "Tag Along, Billboarding and other menu elements"

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Changing scenes and viewing UI elements rightly in HoloLens apps

Recently I came across an interesting problem when developing a HoloLens app. I was working with changing scenes with UI elements. And I just wasn’t able to see the UI elements when changing scenes… I did resort to the HoloLens forums to ask the experts there, on how they did it. And since this is … Continue reading "Changing scenes and viewing UI elements rightly in HoloLens apps"

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TwoHandManipulatable – part 2 of moving, scaling, rotating objects

Continuing with the example of moving, resizing and rotating objects with the BoundingBox, this article is a sequel to achieving the same objective – but in another easier way. As I go deeper into exploring the MR Toolkit-Unity, I see that lot of things are made much more easier and intuitive for the user. For … Continue reading "TwoHandManipulatable – part 2 of moving, scaling, rotating objects"

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Move, resize and rotate objects in your HoloLens apps

Move, resize and rotate objects

You must have come across the problem when you use Holograms or objects in your HoloLens apps, you’d need to do either of three things at some point: 1. Move it around¬† 2. Make the object bigger or smaller 3. Rotate the object That is exactly what I’m going to cover in this article. Microsoft … Continue reading "Move, resize and rotate objects in your HoloLens apps"

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Using Gaze and Tap to select the objects of your choice

Moving on to interacting with your apps on the Hololens: The main interactions you will be needing a lot are Gaze and Tap. This will make your Holo world a lot more fun! Gazing is when you have a cursor that follows user movement while user is wearing the Hololens. More technical explanation here: https://developer.microsoft.com/en-us/windows/mixed-reality/gaze_targeting … Continue reading "Using Gaze and Tap to select the objects of your choice"

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