Category: Blog
First impressions on HoloLens 2 and getting started with development with MRTK V2
So finally, I had access to the HoloLens 2 last week. š Of course I was excited…
Using Spatial Mapping and Spatial Understanding in your HoloLens apps
Hello folks! In this article, let’s have a look at one of the most important features of…
Take photos and videos from within a HoloLens application
Hey there! I have been talking about dynamically taking pictures/videos from the HoloLens in my newsletters for…
Anchoring your GameObjects in HoloLens apps
Happy 2019 all! I know it’s a tad bit late for that… Have been trying to post…
How to leave voice and text annotations?
After a long vacation, I’m finally back and eager to bring you this article on voice and…
Changing scenes and viewing UI elements rightly in HoloLens apps
Recently I came across an interesting problem when developing a HoloLens app. I was working with changing…
TwoHandManipulatable – part 2 of moving, scaling, rotating objects
Continuing with the example of moving, resizing and rotating objects with the BoundingBox, this article is a…
Move, resize and rotate objects in your HoloLens apps
You must have come across the problem when you use Holograms or objects in your HoloLens apps,…
The cool stuff, the Hololens can do
When Microsoft launched theĀ HololensĀ in 2016, there was a lot of buzz and speculation surrounding it. With many…