Category: Gesture Input
Reading JSON input with Hololens2 (Bonus: QR code alignment on a real-world object with Open XR and MRTK V2.8)
Many of you wrote to me about QR code tracking not working w.r.t the previous article, however,…
First impressions on HoloLens 2 and getting started with development with MRTK V2
So finally, I had access to the HoloLens 2 last week. 🙂 Of course I was excited…
Using Spatial Mapping and Spatial Understanding in your HoloLens apps
Hello folks! In this article, let’s have a look at one of the most important features of…
Anchoring your GameObjects in HoloLens apps
Happy 2019 all! I know it’s a tad bit late for that… Have been trying to post…
Tag Along, Billboarding and other menu elements
In this article before the year ends, I bring to you another useful set of elements which…
How to leave voice and text annotations?
After a long vacation, I’m finally back and eager to bring you this article on voice and…
Changing scenes and viewing UI elements rightly in HoloLens apps
Recently I came across an interesting problem when developing a HoloLens app. I was working with changing…
TwoHandManipulatable – part 2 of moving, scaling, rotating objects
Continuing with the example of moving, resizing and rotating objects with the BoundingBox, this article is a…
Move, resize and rotate objects in your HoloLens apps
You must have come across the problem when you use Holograms or objects in your HoloLens apps,…
Using Gaze and Tap to select the objects of your choice
Moving on to interacting with your apps on the Hololens: The main interactions you will be needing…